Difference between revisions of "Astel Types"

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Every Astel has a type in addition to class. They are Servant, Guardian, and Savior. Each type of Astel has different abilities, including summoning cost, summoning time, and skill sets. Because of this, it's wise to summon an Astel who can provide tactical advantages for the situation.
 
Every Astel has a type in addition to class. They are Servant, Guardian, and Savior. Each type of Astel has different abilities, including summoning cost, summoning time, and skill sets. Because of this, it's wise to summon an Astel who can provide tactical advantages for the situation.
[[File: Astellia SaviorIcon.png|center|Saviors require a lot of AP to summon, but do not consume any AP while summoned.]]
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{| class="wikitable" style="background-color: #36383e; color: #FFFFFF; margin-left: auto; margin-right: auto;"
<center>Saviors require a lot of AP to summon, but do not consume any AP while summoned. Saviors will be unsummoned when their duration ends. They have a powerful appearance skills, so it's a good idea to summon them in crucial moments. Special skills cost AP to use.</center>
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|[[File: Saviour Icon.png|Left|Saviors require a lot of AP to summon, but do not consume any AP while summoned.]]
[[File: Astellia GuardianIcon.png|center|Guardians cost more AP than Servants to summon and maintain.]]
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<center>Guardians cost more AP than Servants to summon and maintain. Special skills cost AP to use.</center>
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|Saviors require a lot of AP to summon, but do not consume any AP while summoned. Saviors will be unsummoned when their duration ends. They have a powerful appearance skills, so it's a good idea to summon them in crucial moments. Special skills cost AP to use.
[[File: Astellia ServantIcon.png|center|Servants cost little AP to summon and maintain.]]
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<center>Servants cost little AP to summon and maintain.</center>
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|[[File: Guardian Icon.png|Left|Guardians cost more AP than Servants to summon and maintain.]]
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|Guardians cost more AP than Servants Astels to summon and maintain, but provide stronger support in battle than Servants. Their special skills cost AP to use as well.
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|[[File: Servant Icon.png|Left|An Astel who is specialized in quick successive physical attacks at a distance.]]
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|Servants cost the least amount of AP to summon and maintain, and tend to provide a more jack of all trades master of none type of support.
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Latest revision as of 19:34, 31 May 2019

Every Astel has a type in addition to class. They are Servant, Guardian, and Savior. Each type of Astel has different abilities, including summoning cost, summoning time, and skill sets. Because of this, it's wise to summon an Astel who can provide tactical advantages for the situation.

Saviors require a lot of AP to summon, but do not consume any AP while summoned.
Saviors require a lot of AP to summon, but do not consume any AP while summoned. Saviors will be unsummoned when their duration ends. They have a powerful appearance skills, so it's a good idea to summon them in crucial moments. Special skills cost AP to use.
Guardians cost more AP than Servants to summon and maintain.
Guardians cost more AP than Servants Astels to summon and maintain, but provide stronger support in battle than Servants. Their special skills cost AP to use as well.
An Astel who is specialized in quick successive physical attacks at a distance.
Servants cost the least amount of AP to summon and maintain, and tend to provide a more jack of all trades master of none type of support.